Brandon Carson

Designing learning for the digital world

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Writing and Speaking

A selection of recent articles and presentations.


Articles

Application of the Thiagi 4-Door Model

A case study example of applying Thiagi's 4-Door eLearning model to a Sales training curriculum.

 

ARGs: Leveraging Collective Intelligence for the Enterprise

An introduction to designing Alternate Reality Games (ARGs) for corporate learning, including a case study.

 

Collaborative Learning Environments

A white-paper on designing collaborative learning environments for online learning.

 

Task-Based Learning Objects: A Design Model

A draft document on designing performance-based learning objects.

 

Creating Effective Learning Games

An eBook on how to create effective learning games ona "shoestring" budget.

 

Crafting the Total Learner Experience: Preventing Data Corruption in Instructional Messaging

An article detailing best practices in the design of instructional messages.

 

The Effectiveness of Learning Games for Onboarding

An evaluation of two learning games I created for an onboarding program at Sun Microsystems.

 
Presentations

Application of the Thiagi 4-Door Model

2010. eLearning Guild Online Conference presentation on a case study of applying Thiagi's 4-Door eLearning model to a Sales training curriculum.

 

Application of the Thiagi 4-Door Model

2009. Same presentation as above on a case study of applying Thiagi's 4-Door eLearning model to a Sales training curriculum for the Society for Applied Learning Technologies in Washington, DC.

 

Attracting, Engaging, and Orienting Multiple Generations, Including Net Geners

2008. Presentation to the International Quality and Productivity Center conference in Atlanta.

 

Using Social Learning To Improve Workplace Performance

2008. Presentation to the e-Learning and Blended Learning Excellence conference in Barcelona.

 

Designing Collaborative Learning Environments: A Case Study

2008. Presentation to the Training and Leadership Summit in San Diego.

 

Onboarding and Recruiting Talent 2.0

2007. Presentation to the Computer Education Management conference in Boston.

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    • Ken Auletta: Googled: The End of the World As We Know It

      Ken Auletta: Googled: The End of the World As We Know It